Note on reducing gambling harm and a public health approach to this
Note on reducing gambling harm and a public health approach to
this
Gambling harm is going up lots of radars now. The UK Govt has been
reviewing the existing Gambling Act and the result of that is expected to be
published shortly.
This has been a rather turbulent beast to tame. It is out there to
be 1) used by any who want to use it to frame evidence or arguments. I would be
interested in your views.
1. Framing gambling
It isn’t a “harmless leisure pursuit”.
The question of how gambling is framed matters to the response.
Many frame it as “a public health issue”. What that means requires careful
definition. Will come back to)
For more than 20 years, UK Government policy has portrayed
gambling as, firstly, enjoyable; secondly, an expression of adult freedom; and,
lastly, harmful only to a minority. The UK Government and policy makers have
employed discourses that align more closely with those of the gambling industry
than with those of the individuals, families, and communities affected by the
harms of gambling
The narrative has been dominated by individualised & often
pathologised understandings that serve to maintain the status quo and hide
broader societal perspectives, such as the harmful effects of gambling products
and gambling environments.
This involves portraying any harms caused by their products as
limited to an atypical minority, rejecting upstream determinants of harm.
Governments across the world have
primarily focused on individualised behavioural addiction frameworks. There is
a strong pull towards helping identifiable individuals ar risk or with
identified need. Not wrong, simply just not by itself sufficient. Definitely
shouldn’t be at the expense of upstream determinants of risk and addressing the
social, commercial or economic context.
2. Gambling causes harm.
I haven’t here made an effort to quantify the harm. The PHE review did do that. In summary. estimates of ‘problem’ gambling rates vary between 0.5% and 0.9%, with between 5-6% of people considered ‘at risk’ (this does not include all those experiencing harm).
According to small Ipsos Mori poll (2015) around 0.6% of children 460k 11-15 yr old gamblers with 55k addicted (it is illegal till the age of 18).
NB readers should take numbers with caveats. Many are based on small sample surveys and may be prone to biases. All the statistical and epi issues readers will have learned interpreting (or misinterpreting) survey data through covid also apply in many other spaces.
Characterising the harm
Gambling harm is complex, difficult
to pin down exactly and can span financial and debt, relationship, addiction,
mental illness and suicide. There are diverse impacts on individual and community health and wellbeing –
from financial and material loss, to relationship breakdown, abusive relationships, neglect of others,
debt / poverty, crime and suicide. The harms of gambling are inherently
interconnected with many comorbid health issues – including those affecting
mental health (suicide, depression and anxiety, personality and bipolar
disorder), and dependence on substances such as alcohol, drugs and tobacco.
Financial harm.
A study by the University of Liverpool and the National Centre for
Social Research found that gambling firms make the vast majority (at least 70%)
of their money from the 5% of accounts that with the biggest losses.
Gamblers from the poorest areas were more likely to lose money in
online casinos, with a risk of high-intensity play; and more likely to have
lost their money using virtual slot machines – a product with a high rate of
addiction. Online gambling
activity is not subject to the same level of regulation as land-based gambling.
Recent Oxford
and Warwick research highlights the impact of gambling on
individuals’ health and quality of life. There was a statistically significant
correlation between gambling and
declining health, opportunity and quality of life outcomes – with harm rapidly
escalating at higher levels of gambling spend.
This tracked the habits of 6.5 million Lloyds Banking Group customers over 7
years – with key insights including:
Levels of harm were “notably
stronger” once someone exceeded 3.6% monthly outgoings on gambling (£91.37 for the average household).
Those who exceeded that threshold were:
33% more likely to miss a
mortgage payment.
22% more likely to use an
unplanned overdraft.
19% more likely to take a
payday loan.
At the highest levels of harm – exceeding 10% of monthly spend –
individuals were twice as likely to miss a mortgage payment compared to a
non-gambler.
In terms of impact on communities – see these Industry_Statistics_November_2021.pdf
(ctfassets.net) – p9 and 10, and
also Industry
Statistics - May 2021 - Gambling Commission which shows £470m GGY for
gaming machines in GB between the six months of April and Sept 2020. Of this
the losses are £396.8m on B3 machines, it looks like activity on B3 grew (see
the Nov 21 stats). So (admittedly very simplistic calculations) £1bn over a
year in Great Britain, or c£15 per person per year. In the just short of 600k
people in Sheffield that would be about £9m losses within the population. I would
guess very concentrated in some groups, maybe those least able to afford it.
3. A comprehensive public health approach to gambling harm
For the first time it feels that gambling is meaningfully being
consider as a public health issue. So far this has largely been in name only.
It is important to emphasise the word comprehensive.
Many ask what IS “a public health approach to” I’m on my 4th iteration of a PH approach to …….Knife crime,
alcohol, domestic abuse … now gambling. See previous blogs on other matters.
Here are four inalienable rules on “a PH approach to”, arguably
generic to all “public health approaches”.
1.
a desire to focus on the tail end / high risk / vulnerable vs whole of
curve – Rose hypothesis.
In any concept most of the harm in the middle of the distribution. Industry
would suggest we focus on the very addicted / most vulnerable. It can take
20yrs to get to reach such a level of vulnerability with lots of intervention
opportunities along the way.
2. Advancing on Rose, a small % shift
of a big number is still a big number. Shifting behaviour of the masses by a small amount till lead to
much less harm than an enormous shift on those at highest risk.
3. Gambling is not a single entity -
we have to start talking about a gambling system made up of many actors,
products, and practices.
Single intervention vs whole system /
whole programme. What are the leverage points (Reminder of the Foresight
Obesity map. Many parallels. It’s the totality that matters
Just like the transport system for
example, dangerous products should never make it into the system, those that do
need to be subject to rigorous pre-market safety checks where the burden of
proof of safety lies with the industry through the use of independent bodies
and once in the system, products are regularly checked for safety, and the
public is informed about the risk and harms by public health and other
authorities who are free of vested interests.
4. Upstream interventions (a social, economic, financial, commercial
environment that supports individuals) is more impactful and equitable than a
focus on individual behaviour and personal responsibility
- There
is substantial harm. Some visible, a lot not visible. A lot hard to
measure. Harm across lots of domains
- A list
of target policies is necessary by not enough. Needs wrapping in a set of
core principles.
- Need
something akin to Framework Convention – similar to tobacco
- Industry
influence (research, tx, policy and regulation). Is not ok. We know this
from decades of experience and substantial evidence base in other areas
- Whole
pop not just pointy end.
- Whole
system not just focus on some aspects of system. Whole of govt and cross
govt coord
- Big
focus on advert, sponsor and creeping normalisation
- framing
as addiction is problematic (focuses us on treating individuals)
- on
product, though there has been a big swing to thinking about online (which
is critically important), there needs to be serious consideration given to
land based as well. We know £ losses are substantial and concentrated in
those least able to pay.
- Strategies
are needed to denormalise gambling at the popn level – including those
that:
- Address
accessibility and availability of products
- Address
the factors that contribute to gambling becoming socially and culturally
embedded in communities.
- Easy
wins in addressing the above = comprehensive curbs on marketing + hard
hitting independent public education campaigns warning of the risks and
harms associated with gambling and providing honest information about
gambling industry products and tactics.
- Those
with lived experience of harm MUST be in the room when decisions are made.
Govt must look those directly affected in the eye and explain decisions.
- Funding
from 1% stat levy.
different constituencies ask for different approaches
Orienting around a single set of
asks will be helpful for public health. Advocates all arguing for different
things makes for a complex world. Some are absolutist, some are harm
reductionist. Some very oriented on measurement, some oriented on treatment,
some oriented on regulation of product, price, promotion, some oriented on all
of the above but within a comprehensive framework.
Specific approaches to gambling harm reduction
Three broad approaches – 1) Regulation (product, advertising and
sponsorship, availability), 2) treatment, 3) Education.
There are many parallels to policy and harm reduction in other
spaces – alcohol, tobacco, food
Regulation (product and environment) is where most of the gain can
be found in terms of reducing gambling harm.
Many have suggested specific
targets for regulation – Gambling Health Alliance for eg
There is broad
public support for regulation of gambling as a means to reduce harm along the
lines of product, price, advertising,
sponsorship, access. Exactly the same playbook as tobacco (and expect all the
same countervailing tactics from industry)
There are some who will see regulation
as state over reach. The gambling industry obviously frame it a different way
(taken from the tobacco and alcohol playbook).
Public Health as 5th arm of
licencing act is almost an absolute necessity, esp with land based gambling and
the harm this causes (see this sobering article on losses from slot machines in Victoria).
However, and here is a critical point, a list of policies isn’t
enough – we need a comprehensive public health approach
A long list of asks for specific
policy innovations is necessary, but not sufficient. It can create a perception
that if we do all of the things asked then we don’t need to regulate
advertising or product. It seems likely
industry will find their way round specific policy measures. Fixed odds betting
terminal minimum stake for example (never mind at £2 min stake can quickly
consume large sums for someone on a very low income)
Ultimately I suspect we need the
broader FCTC approach – allows the flexibility for legislation to rapidly
respond to new industry tactics. The tactics will continually evolve, methods
and products will continually evolve, and a fixed set of policy interventions might
not stand the test of time. On the comparison with tobacco. Important to not forget that tobacco
innovated to new tobacco products (eg heat not burn) - that’s why we need the
broad legislation
This recent editorial was excellent setting out some key
principles on a comprehensive approach 1) Any law should consider all
gambling related harms on the population, 2) Everyone is free to spend their
money as they choose. But when individual decisions have costs for society as a
whole, with hard pressed health and social services picking up the pieces from
activities that others have profited from, then all sectors of society have a
right to be heard – lived experience must be in the room, 3) those responsible
for creating harms to health should not be involved in decisions about how to
prevent these harms, given the obvious conflict of interest, 4) adopt the
precautionary principle. When there is reason to believe something is damaging
to health, the burden of proving lack of harm lies with those who profit from
it
A treatment system
Better treatment system is necessary
but nowhere near sufficient.
(taking a lesson
from tobacco - smoking cessation is hugely important but doesn’t impact
significantly on population prevalence). We cant treat our way out of a PH
problem (tobacco, alcohol as example in point).
A treatment system should be
funded by a 1% statutory levy, owned by
the NHS, delivered to nationally agreed quality standards and an outcome
framework
Education / awareness
While
information and education are necessary, alone they do not constitute an
effective and comprehensive public health response. They are an important
pillar and currently the public is provided with information and warnings from
the industry or those who depend on its funding, which is highly problematic.
Thus “education” may be helpful, but
personalises what can be characterised as a structural and societal problem.
I would focus my education around entry 1) points into harm, 2) tactics
of industry, 3) nature of products, 4) available support, 5) Raising awareness
about the impact of gambling on individuals, society from a range of different
entry and exit points
It is notable
that the information space that is meant to 'inform' the public is awash with
information that comes from sources with significant financial conflicts of
interest.
Particularly in relation to children
and young people - having knowledge & awareness about gambling harms should
not be conflated as being commensurate with being safe from harm, esp in the
long run and in environments where gambling is normalised and glamorised.
Where is the focal point. Perhaps problematic.
This cuts across many govt depts
welcome both DCMS, HMT.
May go beyond – HO (enforcement),
children (push through safeguarding), poverty and financial cliff edge (where
does that rest govt responsibility wise)
Gambling enforcement is a bit
scattered amongst agencies in reality ie Money Laundering – cops, Licensing SCC
local enf, Gambling commission national.
6 The gambling
industry
Most observe a large degree of industry pervasiveness into the
field (policy, research, interventions). This isn’t something we would tolerate
in other spaces for example BAT involvement in tobacco control. The gambling
exceptionalism needs to be addressed - there is no other industry I am aware of
that is allowed to 'mark its own homework' to the extent that the gambling
industry does
Many
have documented range of industry tactics and practices used by the electronic
gambling machine industry to normalise their products in community settings,
maximise profit and prevent regulatory reform. These include promoting EGM
venues as ‘family-friendly’
spaces, which may soften the perception of risks associated with the venue;
innovation with the design of EGMs to ensure individuals spend more time
and money on machines; and using
donations to political parties to influence public policy. Political
donations might be modest but combined with smart use of different
arguments to appeal to all sides of political thinking they can be impactful in
shaping policy makers opinions. This has been well documented in other
industries also.
There is an obvious commercial
interest in policy here with significant power behind it. The tactics of
industry are similar to tactics of other industries such as tobacco, food and
alcohol. Specific on gambling see the Paul
Merson documentary, and van
Schalkwyk.
The most commonly used industry line is that 1) “we will self
regulate”. This is a line that has been used by tobacco, alcohol, fast food and
(in other countries firearms) for about 30 years and 2) we should focus on
treatment for those deeply addicted and educate the wider population.
Industry will argue that people need to make better choices, that
education is a big part of the answer, that we should have better treatment for
those addicted. This is a mirror image of the arguments of the tobacco industry
in the 70s through to the early 90s. People make choices in an environment that
is very enabling, especial worries about online gambling which is weakly
regulated.
Industry will likely frame problems in specific ways to shift
attention away from the most impactful interventions in terms of reducing harm.
When industries selling highly profitable, yet harmful, products
(eg, tobacco, alcohol, opioids, and oil) are faced with clear evidence of the
resulting harms, the threat of government regulation, and declining public
legitimacy, one of their first moves has repeatedly been to cast doubt on
the science, distorting the evidence base to influence the public discourse,
delay regulation, and restore their legitimacy. See this excellent thread and paper on industry tactics to sow doubt and
spread misinformation to downplay harms, and here specifically on the “When the fun stops stop” campaign.
There is already enough to argue that many of the established
methods to counter other harmful but legal products (eg, tobacco and
alcohol)—restricting access, availability, and advertising, and denormalisation
and evidence-based counter-marketing—can be used to guide interventions to
prevent gambling harms.
7 Talking points
personal responsibility
who is obliged to do what – see
this story on gambling
firms asking punters for their payslips
“moral
obligation” only applies to those experiencing gambling addiction not companies
whose business model is built on causing harm…
The discussions
this week about pay slips and single view and tougher regulator, they all
'sound' great but I fear are a bit reminiscent of what was being said around the
time of the 2005 Act and the role of the regulator.
Spot on about
the "moral obligation" rhetoric, just as with the whole personal
responsibility argument, the onus on business to act responsibly, ethically and
to prove safety is hardly ever engaged with.
“industry will self regulate”
How many times
have we heard this. Right the way back to (and well before) the Approved Code
of Conduct around smoking in public places
“When
the Fun Stops, Stop”: An analysis of the provenance, framing and evidence of a
‘responsible gambling’ campaign. Key themes - analysis of gambling industry
self sponsored public health campaign, millions vs minority, wrongly framed
mechanisms and solutions, over states the effectiveness of self regulation, misses
out critical issues
“Gambling is not tobacco”
Potentially
harmful product
We don’t want
kids to think that a potentially harmful product is one we should engage with
Bring
normalisation into the harm language quickly
“We will make sure we protect
“high risk” or “problematic” gamblers”
People don’t
just become “problem gamblers”, there is often a long journey with many
opportunities to intervene.
Industry would
suggest we focus on the very addicted / most vulnerable. It can take 20yrs to
get to reach such a level of vulnerability with lots of intervention
opportunities along the way.
“A harmless leisure pursuit”
How to think
about it - Extent to which we frame gambling as a leisure pursuit vs something
that is inherently harmful
“it is a leisure
activity” …..
But features in
upcoming addiction strategy
We don’t talk
about Tx pathways for the opera, or the Royal History Museum
So there is
acknowledgement of harm
Extent to which “We need
gambling industry on side”
We don’t think
in this way wrt to tobacco, or alcohol, or petrochemicals
“We need more data”
DON’T need more
prevalence studies ….. play into industry hands as can downplay the harm
There are some
within petrochemical industry that say the same about climate change
“you simply want to stop all
gambling” / “You are anti gambler”
Harm
reduction is all. “We are not seeking an endgame for gambling (as we are
tobacco) but seeking a low harm scenario”
No. As per decades old discussion
on anti smoker (it is a well trod industry line). Most are anti harm FROM
gambling, and the question becomes about more or less effective strategies to
reduce harm.
advertising and sponsorship
“you need to demonstrate a
direct link between advertising and sponsorship and measurable harm” – affects
appetite of govt for intervention
“We cant do anything till we
have “causal evidence” that ads themselves cause harm”……. No gambling is a
system …..all part of a wider fabric
We have CLEAR
evidence on exposure to tobacco and alcohol gambling
Lottery is one
of the most normalising forms of gambling. Most of the advertising is at knee
hight
Its in the fun
dept of govt, this portrays an attractive thing for kids
Gam Comm report
on advertising
Linked to things
we love – sport, leisure
DON’T allow
slippage to narrative framed on “harmful” marketing
360 marketting
is exactly what it is
When you look
after young people you are also exposing adults
Exposure vs
targeting - Children are caught in the crossfire. Always talk exposure, always
talk children
Today’s 14yr old is a customer for
industry at 18, and normalising attitudes is a very legitimate target for
someone who wants to create a future customer. Often a perception that gambling
is a risk free activity. We know that product and brand recognisition in young
people is good.
Listening to the voices of young
people critical. Adults don't become vulnerable or heavily addicted by accident
.... often the path might start in younger years (often not by actual
participation but normalising). The
voices of and protection of young people is critical to this debate
In the round there are 5 broad sets of
recommendations from young epole themselves – reduce availability and
accessibility, change infrastructure to limit choices, counter frame commercial
messages about gambling
Sponsorship is seen as a good thing –
it can give the perception the company is doing something positive for their
team
There is a legitimate discussion to be
had on PR vs PH. There are some who go as far as to say that industry funding of treatment is a
public relations exercise
What are views of young people
themselves – mostly they are savvy and they get it.
A lack of strong actions make govt might
be perceived to make govt as responsible for harm as industry.
A strategy must be founded on a core principle of personal
responsibility
Much of our exposure to the risk (both
product and environment) is not in our personal control.
Regulation is by
far more important as it sets the context into which people make “responsible
choices”. Personal responsibility needs to go hand in hand with government
responsibility and industry responsibility.
This is not a “normal” consumer
product like a washing machine. It is an addictive product and an unsafe environment.
It requires a collective effort, and we know
that one of the key levers to encourage people to manage their risk, is to
appeal to the importance of that collective effort and the impact of our
individual behaviours on others.
The obvious counter
challenge - If we ARENT people to take personal responsibly what ARE we asking.
We ARE asking for personal responsibility …. It is necessary, but not
sufficient. A strategy that focus
solely on managing personal risk will always be sub-optimal. Its more
complex than simple binary. We make choices moulded by our social and economic
context and the environment we live in. Individual vs social risk
8 Window of
opportunity
There is a window of opportunity
to reduce gambling harm both locally and nationally and to get ahead of the
curve.
The UK has one of the most liberal gambling markets in the
world, supervised by a regulatory system that oversight bodies fear does
not to have the capacity or the data to regulate the industry in the public interest. This policy system has
promoted self-regulation and industry-regulator partnerships as standard.
The nature of the market has shifted substantially in the last
decade or so – more products, more addictive
products, more marketing across more forms of media, sponsorship, shift
to online. Accordingly
the level of concern from clinicians and documented harm has also shifted
with the nature of the market. Accordingly the level of concern from clinicians
and documented harm has also shifted
With the UK Government's review of the Gambling Act 2005, and
local review of policy there is a window
of opportunity to change the gambling policy system.. We don’t know how gambling products
will change over coming years, but they have changed massively over the last
decade and more harm has come from this. It is a reasonably safe assumption
that trend will continue.
Acknowledgements
Huge thanks to May Van Schalkwyk
(LSHTM) and Samantha Thomas (Deakin) for their thoughts and ideas in shaping
this one. Also huge thanks to my old boss Dr Ian Cameron from whom I got an
introduction into this area.
References:
Ipsos MORI (2015) The Prevalence of Underage Gambling. A research
study among 11-15 year olds: Young People Omnibus 2015. Birmingham: Gambling
Commission
Kenyon, A., Ormerod, N., Parsons, D. & Wardle, H. (July 2016).
Problem gambling in Leeds: Research Report for Leeds City Council. Leeds
Beckett University.
PHE Public Health Profiles: People estimated to have gambled in past year: % adults, People estimated
to have gambled (excluding Lottery) in past year: % adults (Data source: NatCen
Gambling Behaviour in England and Scotland: Findings from the Health Survey for
England 2012 and Scottish Health Survey 2012)
Wardle, H. (2015) Exploring area-based vulnerability to
gambling-related harm: Who is vulnerable? Findings from a quick scoping review.
London: Westminster City Council.
Wardle H, et al. (2007) British Gambling Prevalence Survey 2007.
London: National Centre for Social Research
van Schalkwyk et al. A public health approach to gambling
regulation: countering powerful influences Lancet Public Health, June 2021 https://www.thelancet.com/journals/lanpub/article/PIIS2468-2667(21)00098-0/fulltext?rss=yes
PHE evidence
summary - Gambling-related harms evidence review: summary. https://www.gov.uk/government/publications/gambling-related-harms-evidence-review
Comments
Post a Comment